Unity Wizzard

Scene Buildin

Responsibilities

  • Take over the Unity tasks

  • Ensure the best possible performance, quality, and responsiveness of applications

  • Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.

  • C# programming skills to write Scripts.

  • Familiarity with level design and planning.

  • Knowledge of game physics and particle systems.

  • Communicate with other team members to establish an effective pipeline and integrate media assets

  • Implement game functionality as per communicated design

  • Translate design specification into functional game

  • Implement features in a fast and agile environment

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