Unity Wizzard
Scene Buildin
Responsibilities
Take over the Unity tasks
Ensure the best possible performance, quality, and responsiveness of applications
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management.
C# programming skills to write Scripts.
Familiarity with level design and planning.
Knowledge of game physics and particle systems.
Communicate with other team members to establish an effective pipeline and integrate media assets
Implement game functionality as per communicated design
Translate design specification into functional game
Implement features in a fast and agile environment
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